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PORTFOLIO
A Song of Stone
Project | A Song of Stone
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This is a non-linear interactive story exploring the consequences of chance correctness based on bias in a systemic system.
It was written in Twine, an open source tool developed for this exact kind of text-based game, with the assistance of IUP's Dr. Kenneth Sherwood, who taught me how to use the program originally.
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Short
Stories
Click for a
sample!
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